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Computer Graphics

Real-Time Physically-Based Soft & Rigid Body Simulation
·2 mins
Computer Graphics C# Unity
For the Physically-Based Simulation course at ETH Zurich, we built a real-time simulation of cloth balloons and rigid bodies based on extended position-based dynamics.
Breeze & Freeze: A Co-Op Arena Shooter
·2 mins
Computer Graphics C#
Breeze & Freeze is a 3D, co-op arena shooter using voxel graphics and was developed as part of the Game Programming Laboratory at ETH Zurich.
Implementation of a Physically-Based Renderer
·2 mins
Computer Graphics C++
As part of the Computer Graphics course at ETH Zurich, I implemented a ray tracer with various advanced features such as realistic camera models or environment emitters.